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Map orientation
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Tony N
Tony N
posted 1/16/2016 6:20:04 PM
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Version 3.4.4.20895 on Samsung Galaxy S3
Went flying today and tried the new feature of changing the map orientation.
It switched to the different orientation okay but when I went back to "North Up" (close to my destination) it displayed the map outline in the correct sense (north up) but all the map infill text and labels were upside down. This was quite confusing!
I had to cycle through the map "orientation" options a few times to get the map to display properly.
Tony Nowak
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Tim Dawson
Tim Dawson
posted 1/18/2016 11:46:12 AM
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Map orientation while flying isn't a new feature; it has existed from the beginning in SkyDemon. Can you reproduce the problem you are describing? Perhaps in the simulator?
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Tony N
Tony N
posted 1/18/2016 2:05:23 PM
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I should have said "the new icon to allow map orientation to be changed"!
I hadn't played with that before so must have been accessed by some other method?
I will have a play with the simulator (something else I haven't played with!)
Tony
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Tony N
Tony N
posted 1/19/2016 1:20:29 PM
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Hi Tim,
I got it to display the bug in sim mode.
Seems to go wrong once but after recycling the various map display options it appears to correct itself.
Tony N
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Tim Dawson
Tim Dawson
posted 1/21/2016 10:53:20 AM
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Thanks, are you able to give us the exact steps used to generate this situation? I assume it resolves itself if you pan the map, also?
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Tony N
Tony N
posted 1/23/2016 9:01:31 PM
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I started my flight (and test in simulation mode) with "north up" map orientation. I then selected "track up" for the rest of my flight until I was I was close to my destination. I then selected "north up" again and that is when I saw the issue.
Recycling the map depictions a few times appeared to clear the error and I couldn't get it to go wrong again.
However, if I exited SD and went back in I could reproduce the issue as described above.
Tony
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Tim Dawson
Tim Dawson
posted 1/25/2016 11:07:28 AM
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Thanks. We will keep an eye on this but it does not seem to be a very common issue, and we suspect it's always resolved with a quick pan of the map or the next time the map redraws.
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